Just a quick post to tell you to rush out and buy The Art of Experimental Interaction Design published by IdN. My ex-Antirom colleague Andy Cameron edited it and it’s an excellent collection of the most interesting interactive work of past years and recently.
Oh, and I wrote the Antirom chapter too, which is even more reason to buy it.
Okay, so I’m a little behind on this <a href=”http://homeentertainment.engadget.com/entry/1234000033033042/”” target=”new”>story from Engaget about Apple possibly buying TiVo. But, hey, it’s the week before semester starts and it’s a pretty busy time for me.
Anyway, it would seem ripe for the picking and fit into Apple’s growing dominance of the personal media space. It’s about time iTunes grew into something more potent for managing your movies too and about time Apple wove their magic on the whole BitTorrent phenomenon. It’s still far too geeky.
Great short film called “Bike Kill” from my lovely and talented friend Rachel Meyrick. It’s the Black Label Bike Club, Brooklyn NY doing weird things to bikes. The world is strange.
It’s currently on the Google no.1 spot for “Bike Kill” and is getting lots of downloads.
Be sure to check out Chicken Shit Bingo too.
(Photo above by Ray Lewis).
The Undertaker is a short story I wrote a few years ago. I won’t say it’s my best (!) but it’s entertaining enough:
Nathan P. Goodhope checked his winged collars in the mirror and tweaked his black tie. He took a tortoise-shell comb out of his waistcoat pocket and aligned the last few hairs swept across his bald head. A pair of small, black-rimmed glasses sat tightly on his face leaving small dents in his temples. The morning light shone through the green stained-glass window of the front door lighting up particles of dust that jostled in the air currents.
Continue reading “The Undertaker”
Still digesting some of the speakers’ talks from the Mobile Journeys forum in Sydney. Although many of the speakers from telco research groups had valuable things to say, it still seems like the reinvention of the wheel a lot of the time. The same old problems (over-hyped capabilities, kludgy interfaces, clunky mis-matched standards) surface over and over. Why are the lessons not learned from the early days of CD-ROMs, the Web, etc.?
I find it rather disheartening that faster connections, better tech., etc. are still seen as “the next big thing”. These things aren’t big, they’re simply progress. Understanding the social nature of mobile interconnections is the key as the guys from Aware and Mark Pesce pointed out.
I had been joking with Mark that I would Bluejack him at some point. But I ended up doing it by accident – he doesn’t believe me, but I thought it was the laptop of the person in front of me. Perhaps that was Shane Williamson’s I saw who was blogging during the forum. By the way Shane, I agree about blogs being the digital social networks Mark spoke of, though there is something slightly more intimate about Orkut, etc.