Prototyping and WIreframing on paper

by Andy Polaine on June 12, 2008

in General

thingstouch_desk.jpg

There are a couple of great shots of prototyping on paper over at at Cultured Code’s blog for Things, their task manager app that they’re bringing to the iPhone and iTouch.

Kudos to Cultured Code for putting these up online. It’s really great to see how other people go about it and I really like Chris’s use of hand-made stencils to draw out the various buttons and layout in pencil, pen and marker.

Much as I love OmniGraffle it’s somehow gratifying to see that an app for the most sophisticated mobile device on the market is still designed with low-tech tools. I hope my students believe me now.

p.s. In the comments there is a note from Todd Zaki Warfel who is writing a book a book on prototyping.

p.p.s. For those of you who really, really don’t want to leave the womb of OmniGraffle, GraffleTopia has a nice set of iPhone Stencils to download.

{ 2 comments… read them below or add one }

1 Adam Searle June 13, 2008 at 10:55 am

Nice post Andy, cool to see.

I love prototyping code and ideas on paper, particularly for higher level overview type code/architecture. It feels more free, and my mind is somehow more clear.

I have good memories of architecting ninjaman’s (the final one) collision detection with pad and paper, while sitting on the floor, across three days. Definitely a eureka moment when it all clicked. Only then did I write a single line of code, and it pretty much worked straight away!

2 Andy Polaine June 13, 2008 at 11:25 am

Yes, sometimes it’s the only way.

I really do have some genuine back-of-a-napkin sketches for projects, some of which I kept for a recent one, but I can’t show them yet (maybe not ever) due to an NDA on the project.

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