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	<title>Comments on: Interaction Design for Behavioural Change</title>
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	<link>http://www.polaine.com/2008/12/09/interaction-design-for-behavioural-change/</link>
	<description>Uncommon Sense</description>
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		<title>By: Andy Polaine</title>
		<link>http://www.polaine.com/2008/12/09/interaction-design-for-behavioural-change/comment-page-1/#comment-8085</link>
		<dc:creator>Andy Polaine</dc:creator>
		<pubDate>Mon, 19 Jan 2009 09:08:55 +0000</pubDate>
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		<description>&lt;p&gt;Thanks David, I&#039;ll check that out - might be useful in my PhD too.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Thanks David, I&#8217;ll check that out &#8211; might be useful in my PhD too.</p>]]></content:encoded>
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		<title>By: David Sherwin</title>
		<link>http://www.polaine.com/2008/12/09/interaction-design-for-behavioural-change/comment-page-1/#comment-8084</link>
		<dc:creator>David Sherwin</dc:creator>
		<pubDate>Mon, 19 Jan 2009 03:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/playpen/?p=1027#comment-8084</guid>
		<description>&lt;p&gt;Check out &quot;Gut Feelings&quot; by Gerd Gigerenzer. It&#039;s up there with &quot;Predictably Irrational&quot; as a great explanation of current thought in behavioral heuristics.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Check out &#8220;Gut Feelings&#8221; by Gerd Gigerenzer. It&#8217;s up there with &#8220;Predictably Irrational&#8221; as a great explanation of current thought in behavioral heuristics.</p>]]></content:encoded>
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