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	<title>Comments on: Holographic Worlds and Gestural Interfaces</title>
	<atom:link href="http://www.polaine.com/2009/03/08/holographic-worlds-and-gestural-interfaces/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.polaine.com/2009/03/08/holographic-worlds-and-gestural-interfaces/</link>
	<description>Uncommon Sense</description>
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		<title>By: johnbtaylor</title>
		<link>http://www.polaine.com/2009/03/08/holographic-worlds-and-gestural-interfaces/comment-page-1/#comment-9501</link>
		<dc:creator>johnbtaylor</dc:creator>
		<pubDate>Tue, 13 Apr 2010 21:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/playpen/?p=1134#comment-9501</guid>
		<description>&lt;p&gt;Wow, 2 years of post-production! I&#039;ve previously heard, that to get 10 minutes worth of final video the shoot goes on for 3 times as long... but then you have fancy post production and trying to be perfect. Moreover, I agree with your take on the UI interface and how the floating holographic keypad remote control looks fancy nice but may never be so practical. It&#039;s like having no keyboard and typing on the coffee table!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Wow, 2 years of post-production! I&#39;ve previously heard, that to get 10 minutes worth of final video the shoot goes on for 3 times as long&#8230; but then you have fancy post production and trying to be perfect. Moreover, I agree with your take on the UI interface and how the floating holographic keypad remote control looks fancy nice but may never be so practical. It&#39;s like having no keyboard and typing on the coffee table!</p>]]></content:encoded>
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		<title>By: Andy Polaine</title>
		<link>http://www.polaine.com/2009/03/08/holographic-worlds-and-gestural-interfaces/comment-page-1/#comment-9497</link>
		<dc:creator>Andy Polaine</dc:creator>
		<pubDate>Thu, 01 Apr 2010 13:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/playpen/?p=1134#comment-9497</guid>
		<description>&lt;p&gt;Outdated in what sense? Wasn&#039;t this a film pretending to show an  &lt;br&gt;interface that doesn&#039;t exist?&lt;br&gt;&lt;br&gt;I&#039;ve seen Microsoft&#039;s Project Natal - still waiting to see whether  &lt;br&gt;it&#039;s as jaw dropping as it looks on the demo videos because there is a  &lt;br&gt;long road between using it in a controlled environment and manner and  &lt;br&gt;it being in a noisy living room with all the randomness that involves.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Outdated in what sense? Wasn&#39;t this a film pretending to show an  <br />interface that doesn&#39;t exist?<br /><br />I&#39;ve seen Microsoft&#39;s Project Natal &#8211; still waiting to see whether  <br />it&#39;s as jaw dropping as it looks on the demo videos because there is a  <br />long road between using it in a controlled environment and manner and  <br />it being in a noisy living room with all the randomness that involves.</p>]]></content:encoded>
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		<title>By: Reality again</title>
		<link>http://www.polaine.com/2009/03/08/holographic-worlds-and-gestural-interfaces/comment-page-1/#comment-9496</link>
		<dc:creator>Reality again</dc:creator>
		<pubDate>Thu, 01 Apr 2010 03:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/playpen/?p=1134#comment-9496</guid>
		<description>&lt;p&gt;Outdated point of view in my opinion.  Take a look at Microsoft&#039;s Project Natal.  It&#039;s a jaw-dropping introduction to virtual interfaces observing human gestures and voice commands.  And it makes sense.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Outdated point of view in my opinion.  Take a look at Microsoft&#39;s Project Natal.  It&#39;s a jaw-dropping introduction to virtual interfaces observing human gestures and voice commands.  And it makes sense.</p>]]></content:encoded>
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