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	<title>Comments on: How Can Graphic Design Help Save The Planet?</title>
	<atom:link href="http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/</link>
	<description>Uncommon Sense</description>
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		<title>By: Andy Polaine</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/comment-page-1/#comment-9399</link>
		<dc:creator>Andy Polaine</dc:creator>
		<pubDate>Mon, 07 Dec 2009 12:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/?p=1307#comment-9399</guid>
		<description>&lt;p&gt;Sure it is, but there&#039;s also an aspect in which graphic design plays a part and that&#039;s the consumption of &#039;stuff&#039; as well as nudging behaviour. Designers do play a role in persuading people to buy and use objects and services – quite a big role. All the science in the world doesn&#039;t help if nobody uses it.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Sure it is, but there&#8217;s also an aspect in which graphic design plays a part and that&#8217;s the consumption of &#8216;stuff&#8217; as well as nudging behaviour. Designers do play a role in persuading people to buy and use objects and services – quite a big role. All the science in the world doesn&#8217;t help if nobody uses it.</p>]]></content:encoded>
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		<title>By: james</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/comment-page-1/#comment-9398</link>
		<dc:creator>james</dc:creator>
		<pubDate>Mon, 07 Dec 2009 02:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/?p=1307#comment-9398</guid>
		<description>&lt;p&gt;Mm yes it&#039;s not the be all and end of all of contemporary culture, but when it comes to helping save the planet, it&#039;s going to be science that plays the crucial part, not the latest Dave Eggers. Most of the scientists in the mag agree that we&#039;ll eventually have to leave the planet anyway. That&#039;ll be in a billion years or summat. Maybe creativity/design will help the scientists dream up the methods to get us off here before the planet explodes.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Mm yes it&#8217;s not the be all and end of all of contemporary culture, but when it comes to helping save the planet, it&#8217;s going to be science that plays the crucial part, not the latest Dave Eggers. Most of the scientists in the mag agree that we&#8217;ll eventually have to leave the planet anyway. That&#8217;ll be in a billion years or summat. Maybe creativity/design will help the scientists dream up the methods to get us off here before the planet explodes.</p>]]></content:encoded>
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		<title>By: Andy Polaine</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/comment-page-1/#comment-9397</link>
		<dc:creator>Andy Polaine</dc:creator>
		<pubDate>Sun, 06 Dec 2009 12:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/?p=1307#comment-9397</guid>
		<description>&lt;p&gt;I think Starck is talking nonsense and he should know better, but maybe it just reveals the vapidity of his own design approach. Let&#039;s face it, his main contribution has been a lemon juicer than nobody uses.&lt;/p&gt;

&lt;p&gt;Science is important, but it&#039;s not nearly as important as most governments and scientists like to make out. I find there is an enormous arrogance amongst many scientists that science and the scientific method are the be all and end all of contemporary culture. Whilst I wouldn&#039;t want to do without the science behind, say, the Internet or how planes stay in the air, I also wouldn&#039;t want to do with out music or books. There is an enormous over-emphasis on the importance of science and reductionist thinking within education too, but that&#039;s another story.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I think Starck is talking nonsense and he should know better, but maybe it just reveals the vapidity of his own design approach. Let&#8217;s face it, his main contribution has been a lemon juicer than nobody uses.</p>

<p>Science is important, but it&#8217;s not nearly as important as most governments and scientists like to make out. I find there is an enormous arrogance amongst many scientists that science and the scientific method are the be all and end all of contemporary culture. Whilst I wouldn&#8217;t want to do without the science behind, say, the Internet or how planes stay in the air, I also wouldn&#8217;t want to do with out music or books. There is an enormous over-emphasis on the importance of science and reductionist thinking within education too, but that&#8217;s another story.</p>]]></content:encoded>
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		<title>By: james</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/comment-page-1/#comment-9396</link>
		<dc:creator>james</dc:creator>
		<pubDate>Sun, 06 Dec 2009 10:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/?p=1307#comment-9396</guid>
		<description>&lt;p&gt;I&#039;ve been thinking about this a lot recently - not just in terms of graphic design but in anything creative. What are the contributions of films, creative writing, photographs? All of it seems far less valuable or meaningful with the advent of cheap digital cameras and sites like Flickr, even blogs like your own. Can high-end video games, because of the heavy resources that go into making them and therefore relative &#039;scarcity&#039;, as opposed to someone&#039;s photoset of sunsets on Flickr, be the only bastion of true creative possibility/social change? &lt;/p&gt;

&lt;p&gt;But in terms of simply design/graphic design, I was thinking it the other day when I read a copy of Wallpaper that Phillipe Starck had curated. He believed the only value design had for the human race anymore was to aid the realm of science. So he interviewed half a dozen scientists about what they thought needed to change in the world. All of it actually involved the development of new technologies, which would of course need new designers to interpret and sell to the public. It&#039;s a pretty interesting issue that kind of addressed this exact issue. Look out for it - it was last months, and some issues featured a cover by Karl Lagerfield and some by Starck.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been thinking about this a lot recently &#8211; not just in terms of graphic design but in anything creative. What are the contributions of films, creative writing, photographs? All of it seems far less valuable or meaningful with the advent of cheap digital cameras and sites like Flickr, even blogs like your own. Can high-end video games, because of the heavy resources that go into making them and therefore relative &#8216;scarcity&#8217;, as opposed to someone&#8217;s photoset of sunsets on Flickr, be the only bastion of true creative possibility/social change? </p>

<p>But in terms of simply design/graphic design, I was thinking it the other day when I read a copy of Wallpaper that Phillipe Starck had curated. He believed the only value design had for the human race anymore was to aid the realm of science. So he interviewed half a dozen scientists about what they thought needed to change in the world. All of it actually involved the development of new technologies, which would of course need new designers to interpret and sell to the public. It&#8217;s a pretty interesting issue that kind of addressed this exact issue. Look out for it &#8211; it was last months, and some issues featured a cover by Karl Lagerfield and some by Starck.</p>]]></content:encoded>
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		<title>By: pierre stokx</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/comment-page-1/#comment-8559</link>
		<dc:creator>pierre stokx</dc:creator>
		<pubDate>Tue, 21 Jul 2009 15:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/?p=1307#comment-8559</guid>
		<description>&lt;p&gt;I think the answer is yes.
Graphic design is a conduit for messages.
Sometimes message just don&#039;t get through.
But graphic design enables a message to punch through, potentially to the masses.
Like this old poster...not the post:
http://www.hyperism.com/?p=43&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think the answer is yes.
Graphic design is a conduit for messages.
Sometimes message just don&#8217;t get through.
But graphic design enables a message to punch through, potentially to the masses.
Like this old poster&#8230;not the post:
<a href="http://www.hyperism.com/?p=43" rel="nofollow">http://www.hyperism.com/?p=43</a></p>]]></content:encoded>
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		<title>By: Andy Polaine</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/comment-page-1/#comment-8558</link>
		<dc:creator>Andy Polaine</dc:creator>
		<pubDate>Tue, 21 Jul 2009 14:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/?p=1307#comment-8558</guid>
		<description>&lt;p&gt;I&#039;m really looking forward to seeing Objectified. It&#039;s not available here in Germany in any form yet though (apart from small screenings in Berlin, etc.)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;m really looking forward to seeing Objectified. It&#8217;s not available here in Germany in any form yet though (apart from small screenings in Berlin, etc.)</p>]]></content:encoded>
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		<title>By: David Little</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/comment-page-1/#comment-8557</link>
		<dc:creator>David Little</dc:creator>
		<pubDate>Tue, 21 Jul 2009 14:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.polaine.com/?p=1307#comment-8557</guid>
		<description>&lt;p&gt;There&#039;s a great bit in Gary Hustwit&#039;s Objectified film in which a product designer (I forget who) suggests that due to our throwaway culture, we should start designing and building consumables such as laptops and iPods from cardboard. I think that&#039;s a great idea -- and if the technology permits it, then it&#039;s up to designers to come up with something that would be aesthetically appealing (and robust) enough for people to start buying it. A very positive way in which designers could contribute to &quot;saving the planet&quot;!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>There&#8217;s a great bit in Gary Hustwit&#8217;s Objectified film in which a product designer (I forget who) suggests that due to our throwaway culture, we should start designing and building consumables such as laptops and iPods from cardboard. I think that&#8217;s a great idea &#8212; and if the technology permits it, then it&#8217;s up to designers to come up with something that would be aesthetically appealing (and robust) enough for people to start buying it. A very positive way in which designers could contribute to &#8220;saving the planet&#8221;!</p>]]></content:encoded>
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