Google isn’t making us dumb, but ’smart’ is changing

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It started with Asi’s comments on Nicholas Carr’s Is Google Making Us Stupid? article. Forty-five minutes later I had Googled through laterally-related sites, read several blog posts – one or two both considered and longlistened to a lecture and found a book I hadn’t known about but will probably read.

Has any of that made me dumber? No. Does it conform to what we have been taught to consider smart? Probably not. And there’s the problem. Carr is looking through the telescope from the wrong end. It’s not that Google is making us dumb, it’s just that what we used to think of as ’smart’ probably wasn’t that smart after all.

The main thrust of Carr’s piece is that the web encourages us to skim and is re-wiring our brains so much that we’re unable to read and concentrate deeply anymore. Moreover, this fuelled by Google’s desire to earn click revenue from this kind of behaviour – this was the conspiracy theory aspect that Asi felt was a step too far, whilst he identified with the skimming behaviour.

Carr draws upon the work of developmental psychologist, Maryanne Wolf, to explain that, “Reading is not an instinctive skill for human beings. It’s not etched into our genes the way speech is.” Except that speech probably isn’t etched into our genes in that way. According to Steven Pinker and others, the form of language arises from the way with conceive of and perceive the world, not the other way around as Linguistic Determinism would have us believe.

Carr quotes a study from University College London that examined how users use a database of journal articles, e-books and other written material:

“Sometimes they’d save a long article, but there’s no evidence that they ever went back and actually read it.”

(Carr doesn’t provide a reference, by the way, but you can find a PDF of the report from the British Library and download the full study from UCL).

Underlying all of this is the notion that deep reading of long passages is inherently ’smarter’ reading than skimming, browsing, clicking and hopping. This goes hand in hand with the idea that retaining information makes us smart. It’s no wonder – the way we are educated places great emphasis on the ability to regurgitate information in exams, but that, as many educators know, tends to encourage surface as opposed to deep learning.

Very crudely, surface learning is about learning facts and ideas uncritically and deep learning is about tying ideas and concepts together and making links between them. Which one of those sounds more like reading online? (In case it’s not obvious to you ‘dumb’ people out there - I’m suggesting it’s the latter.)

As Asi points out, del.icio.us is a kind of repository of stuff that I may never go and read again, as is the “To Read” folder permanently on my desktop. But these are like über notes - rather than my scrawled lines, I have a link to the original material, some of which makes it into my own personal databases.

As is often the case with notes, I’m not writing it down to remember it later, I’m writing it down to remember it now. The act of saving the article or posting it to del.icio.us helps me remember that it exists at all. Not only that, but it helps me find other links to material I never knew about, which is largely Steven Johnson’s point about serendipitous learning (the ultimate in serendipity has to be StumbleUpon).

Bear in mind that the study Carr quotes was in partnership with the British Library and that studies often ‘find’ what you are looking for in the first place. This part of the report that looks at the truth in the ‘Google Generation’ myths stuck out for me:

They prefer quick information in the form of easily digested chunks, rather than full text

Our verdict: This is a myth. CIBER deep log studies show that, from undergraduates to professors, people exhibit a strong tendency towards shallow, horizontal, `?icking’ behaviour in digital libraries. Power browsing and viewing appear to be the norm for all. The popularity of abstracts among older researchers rather gives the game away. Society is dumbing down.

Hang on. It’s quite a leap to say that ‘power browsing’ means society is dumbing down. Do they really mean that all those students, postgraduates and professors are dumber? It’s not easy to get a professorship or a postgraduate degree (which tend to be the most research intensive). My experience and impression is that it is often much harder than it used to be.

Could it not be that the ‘older researchers’ research differently because that’s simply what they are used to? Or maybe they haven’t ’smarted up’ yet. The study notes this ‘pre-digital’ memory as being a factor in the different styles.

I think people use Google not just because it’s easier, but it fits the way with think better than most research library databases, which tend to have dreadful interfaces and force researchers to think like a database programmer, not like a person.

The ’smart’ that the study defines is really about knowing the foibles of these systems; it’s got little to do with actual learning. The study notes this: “young people do not ?nd library-sponsored resources intuitive and therefore prefer to use Google or Yahoo instead”.

The problem isn’t the dumbness of the searchers, it’s the dumbness of the interface. Academic databases are really quite rigid and linear as research tools and they don’t encourage much in the way of joined-up, linked and network thinking.

Knowing how to apply and connect knowledge and information is a much more important (and future-proof) skill than simply knowing the information, but most educational institutions are used to being guardians of knowledge and information, which is why they’re panicking. What we used to think of as smart may not be anymore (and it’s probably why hot-housing your kids doesn’t work).

Ironically, given Carr’s reading of Google through the lens of Frederick Winslow Taylor’s industrial efficiency, it is precisely this Industrial Revolution style of thinking that we’re moving away from. Pat Kane argues the point in The Play Ethic:

“[F]or the culture of industrialism, in which an individual’s submission to routine is what is most valued, a network society is something of a disaster. The industrial mindset is too brittle to cope with the way that networks operate.”

What we are seeing in the transformation of media, advertising and marketing, learning and teaching, and culture in general is that the way we used to measure the value of any of those things no longer works the way it used to. It’s not that those things suddenly have less value or are dumbed down, but that we’re not measuring them fairly or correctly. (For a brilliant treatise on this, see Steven Johnson’s Everything Bad Is Good For You.)

Reading a book is a different experience than surfing the web, but you’re in dangerous and murky Andrew Keen territory to make the qualitative judgements Carr comes up with, as Asi notes. Reading a long, linear book is no guarantee that it’s automatically a deeper, more learned experience. (Have these people ever read John Grisham?).

So, I’ve just spent nearly two hours putting together this post - reading lots of material and becoming aware of a great deal more that I’ll look up when I need it, just as Einstein did. I’m reasonably sure he wasn’t that dumb. Am I?

Collabor8 - Creative Waves 2008

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The Omnium Project will be running another global online creative collaboration project under the Creative Waves banner from 28th April - 20 June, this time convened by Ian McArthur and Rick Bennett.

This time the project, called Collabor8, will see design students and lecturers from Australia and China join forces for eight weeks, with project convenors, teachers and special guests worldwide, to work collaboratively and fully online.

The project theme is about creating awareness about the importance of cross cultural design practice and sustainability in design. It will do this by challenging students to work together to design graphics for contemporary, environmentally friendly and sustainable ceramics, textiles, products and environments.

Participation is free and I believe there is space to squeeze in a couple more people, even though the website says the deadline is mid-April. If you are interested, you can apply here.

If it’s any kind of incentive, I’ll be doing a special guest podcast and hosting a thread called “What good is service and interaction design for saving the planet?” in which I’ll take a look about how ‘network thinking’ - something inherent in interaction and service design - is essential to solving some of the complex problems facing us.

Of course, that might be a disincentive for you, in which case just ignore my part and enjoy the rest of the special guests in there.

[tags]Omnium, creative waves, COFA, Australia, China[/tags]

Parents to be educated about the Interweb

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There’s a well-balanced piece from Patrick Wintourin the Guardian today about parents being shown how to protect their children online.

It reports of a government initiative based on a review by Dr Tanya Byron (she works as a consultant in child and adolescent mental health and also presented quite a few programmes for the BBC on the subject).

I’ve only skim-read the main points of the report (which is available for download in full), but it makes interesting reading. The most important aspect is that she goes quite thoroughly through the pros and cons of the use of technologies - from social networks and general internet use to online videogames. It also draws upon a lot of evidence from children themselves.

It’s nice to see Byron is not pedalling the old ‘it rots young minds and they’re all being groomed by pedophiles’ line, by rather she looks at the complexities of the interactions between parents, children, society and technology:

“Ironically parents’ concerns about risk and safety of their children in the streets and outside has driven a generation of children indoors, where it could be argued they are being exposed to a whole new set of risks.”

It’s good to see some of the onus being put back on parents too. The use of these technologies is not inherently better or worse than what children used in previous generations and I’ve lost count of the amount of conversations I’ve had about videogames.

Arguably the use of these technologies are mostly beneficial, especially in the future that children will be growing into. The real problem is that many parents have no idea about how the internet functions, about social spaces online or the culture of videogames and that really needs to change.

It’s good to see this kind of research and well worth a read - it’s well-written too. (There are also quite a few annexed documents about the methodology and brain development research that background the report).

Photo: uncleboatshoes on Flickr

[tags]Tanya Byron, child development, videogames, parenting[/tags]

Creative Play helps children’s self-control

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There’s an interesting piece about Creative Play on NPR at the moment that looks at a school running the Tools of the Mind programme.

One of the findings of the research is that creative play helps regulate executive function:

Executive function has a number of elements, such as working memory and cognitive flexibility. But perhaps the most important is self-regulation — the ability for kids to control their emotions and behavior, resist impulses, and exert self-control and discipline. Executive function — and its self-regulation element — is important. Poor executive function is associated with high dropout rates, drug use and crime. In fact, good executive function is a better predictor of success in school than a child’s IQ.

The Tools of the Mind approach helps children move along a continuum “from being regulated by others to engaging in “shared” regulation to eventually becoming “masters of their own behavior.”” A large part of it is about not just going out to play, but rather writing out the plan and presenting what they’re going to do before then acting out the play part.

It’s one more pointer towards the importance and value of play, although it still gets tangled up in issues about media and videogames being ‘obviously bad’ and falls into the “play as progress” rhetoric that Brian Sutton-Smith cast so much doubt upon.

There’s also a related NPR story on play building serious skills that’s worth reading.

(Photo credit: wwworks on Flickr)

OLPC - I take it all back

Some will argue that I’m weak-willed, but I have made a 180-degree change of opinion on the merits of the One Laptop Per Child project thanks to Tom Coates’s article.

I’ve been pretty cynical about the OLPC previously because I found the rhetoric not really matching what I had seen (limited as that was). The main issues being whether children need laptops versus food (of course, both would be possible), the environmental arguments and also the accusations of utopianism. Tom’s piece neatly kicks those issues into touch from the outset:

For me, it comes down to the way we want to operate in the world. It’s extremely easy to adopt a pose of scepticism and cynicism about any attempt to change things or push them forwards. I’ve said before about a particularly aggravating tech commentator that naysaying is a sure-fire way to look sensible and intelligent without any of the effort of actually having to think. I stand by that, and I think the OLPC project has had its fair share of this kind of thinking.

Fair cop. I think I’m probably guilty of this.

Personally though, I believe that it’s possible to work for the good of all and improve the world. I think it’s a decent and honourable thing to apply whatever means you have at your disposal to raising the aspirations and possibilities of one of the planet’s most squandered resources–its residents. And I do buy the geek rhetoric that access to information, communication and education cannot but help people. As such, I’m prepared to give this project and others like it, the benefit of the doubt.

I still have some issues about the educational theory behind it, but they’re not huge and I think Tom is absolutely right here. Perfectionism is another form of utopianism after all.

It’s always good to read something that turns your opinions upside down. I think it’s important to admit it too.

[tags]OLPC, Tom Coates[/tags]

iPlay - interactivity without the flab

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Chris just posted an interesting find called the iPlay. It’s basically an interactive playground frame game, which means that children have to run around a lot to push, pull and twist things as well as use their brains. Interactivity and play, what more can I say?

Moving Between Consulting and Academia

Jon Kolko’s article, Out of the Frying Pan, into the Fire: Life lessons from consulting to academia, and back again over at Core77, was a particularly pertinent read for me. As someone who still operates between both academia and consulting (and working as a journalist) I find myself alternately frustrated and relieved by both sides of the fence.

Kolko breaks down several myths of academia and consulting, one of which being the amount of work (or not) that academics do.

On paper, two thirds of the year as vacation seems like a dream come true, and I suppose it actually is for a number of people. But upon reflecting on my five years of teaching, I realized that I was working harder, longer, and on more things than ever before. Between mentoring students, writing papers, grading papers, structuring classes, attending presentations and lectures, traveling for conferences, sitting on committees, and—oh, right, teaching classes—I was approaching the seventy or eighty hour work weeks that I was used to from my previous life as a software designer.

Now, it’s true that in every institution there are some academics who basically scam the system and are “dead inside” as Kolko describes. But there are a equal numbers of those that work very hard indeed, care about the students and their education as well as trying to build up departments, etc.

The difference is that it’s much harder to fire the slackers in academia (and that includes the students).

I’ve worked equally hard in the commercial world, but it is more bursty and less relentlessly grinding. Also, teaching takes it out of you if you do it properly. If you don’t believe me, try standing and painstakingly explaining how you do what you do to out loud for eight hours. Plenty of great, talented people are completely exhausted from writing and giving a one-hour talk. Once.

The best thing about Kolko’s article is that it highlights what both sides can learn from each other. Too often academics believe those working commercially are intellectually inferior sell-outs. Designers and consultants working commercially think academics are talentless eggheads. Yet if the commercial world had some of the ethics and rigour of academia and the academic world had some of the zest and speed of commercial decision making things would be much better all round.

It’s one of the reasons I like to do both.

[tags]academia, education, teaching, Core77, Kolko, design, consulting[/tags]