Tonematrix

Inspired by the Tenori-On, Andre Michelle put together Tonematrix. Each square creates a wave force that spreads across the grid (I don’t think that affects the sound though).

It reminds me quite a bit of a piece Andy Allenson made at Antirom years ago that was a multi-user grid sequencer. The smart thing about it was that you could adjust the grid cell amounts to produce complex polyrhythms. It was done in Director and I can’t find it online anymore unfortunately, but it was very compelling. I was always amazed that he got it working over the network too – around 10 years ago now.

I am glad to see sound finally getting some attention in Flash (now that pixels have arrived too). The work Andre has been doing is amazing, but I’d really like to see it being used for more unique, unusual and playful experiments rather than reproducing vintage sequencers and synthesisers (that’s what Reason is for, right?). Somehow that seems to be a missed opportunity – Tonematrix is a more interesting direction.

More on Andre’s blog.

(Thanks to Matt Delprado for the heads up).

Mouth Off

Audio interaction. It’s one of the first things I show my students when teaching them about input beyond the keyboard and mouth mouse because it’s so easy to do and so effective. You get an organic reaction to the sound level and attach it to whatever properties you want to affect on screen. It’s my Hello World for sound input libraries.

Mouth Off (iTunes App Store link) is about as simple as it gets. Silly, interactive, playful, fun and cheap. Perfect. That alone makes me want to learn how to write apps for the iPhone.

(It also makes me wish the bastards at O2 Germany hadn’t automatically extended my contract so I can’t get an iPhone, but that’s another story).

(Via Creative Review)