dan-saffer

Interview and profile of Dan Saffer

by Andy Polaine on February 2, 2009

in General

saffer_lead.jpg

Core77 have just posted an interview and profile I wrote on Dan Saffer and hhis new book, Designing Gestural Interfaces. Dan talks about his vision for future devices and the way design agencies need to shift to a much more multi-disciplinary way of working if they are to survive.

I’ll just point you to “Talk to the Hand: Dan Saffer and Gestural Interfaces” on Core77 rather than spill more beans here.

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Voting Machines – The Ultimate Interface?

by Andy Polaine on November 1, 2008

in General

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Photo: binkley27

Dan Saffer just wrote an alarming piece about electronic voting over at Kicker Studio and it reminded me of a great article I read recently in the Suddeutsche Zeitung (it’s in German, read the ridiculous Google translation here).

The SDZ article points out that an essential aspect of voting is there being no doubts about the integrity of the system. Any mistrust should be avoided. One of the benefits of a piece of paper is that you can point to it, watch it, examine it and use it as proof of your vote. Not so with many of the electronic voting machines. Sure, it’s slower and more expensive to do it with paper, but it’s a pretty important decision and, let’s face it, elections aren’t cheap.

Dan quoted this from the Charleston Gazette:

Shelba Ketchum, a 69-year-old nurse retired from Thomas Memorial Hospital, described what happened Friday at the Putnam County Courthouse in Winfield.

“I pushed buttons and they all came up Republican,” she said. “I hit Obama and it switched to McCain. I am really concerned about that. If McCain wins, there was something wrong with the machines.

“I asked them for a printout of my votes,” Ketchum said. “But they said it was in the machine and I could not get it. I did not feel right when I left the courthouse. My son felt the same way.

Voting is perhaps the ultimate in interface design. It’s not just about an interface for the vote, it’s also the people’s interface to the lawmakers and country’s budget. I never used to care much about voting until I moved to Australia where I couldn’t vote and this horrible git was Prime Minister. But it deserves some proper thought and shouldn’t be done just for the sake of it being cheaper and easier – some things are better because they’re hard.

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Games, Play and Web Applications

October 30, 2007

[Dan Saffer's](http://www.odannyboy.com/blog/newarchives/2007/10/presentationga.html] latest presentation called Gaming The Web: Using the structures of games to design better web apps is a great summary of many of the themes I’ve covered over the years, which is gratifying to see. In his presentation Saffer looks at the way games are structured, the difference between games and toys and [...]

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Interactive Gestures Wiki

October 11, 2007

Multitouch screens of all shapes and forms are really all the rage, but with them come whole new paradigms of interaction. Do you wave like a Wii or do the Minority Report hand swipe popular in many kinds of large-screen set-ups. Interaction designer, Dan Saffer, who also wrote Designing For Interaction has written a call [...]

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Dan Saffer on Design Research Lies

September 24, 2007

Brilliant clip of Dan Saffer doing the start of his How To Lie With Design Research talk at the 2007 Design Research conference. If you’ve ever been to pretty much any conference (but especially design education ones) and heard someone just spout nonsense for half an hour, you’ll enjoy Dan pointing out the elephant in [...]

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