Education

Students, Ideas & Prototyping

by Andy Polaine on December 2, 2012

in General, Links

Stickers on Boxes

While perusing Nicolas Nova’s post on Prototyping session with post-its and cardboard at EPFL I followed his link to Stickers on Boxes, a “prototyping tool for generating objects that communicate concepts quickly & simply,” created by Anvil. Looks like a great approach.

The other day Nicolas and I were both bemoaning the fact that our students take far too long to get to the idea and concept stage, doing lots of “thinking about the project” and then “research” (which is mainly Google and a handful of books). As the deadline approaches, suddenly all the real work is done and, of course, by then it is too late to make improvements and iterations. By contrast, when I run short three or five-day workshops, the concepts get developed really quickly – more than in several weeks of “normal” project time – but then there is no more time to polish them. It is, as Ben Pieratt notes, a creative process roughly like this:

Creative process

(Ben Pieratt’s model of the Creative Process, also via Nicolas’s Tumblelog)

I think we sell teach the design process wrong. By “we” I mean most design courses I’ve encountered. By necessity of slicing and dicing the curriculum into modules and weeks, we tend to present the process as a linear one. Do some thematic research, focus down, do the user/field/literature/market research, ideate, develop a concept, sketch, prototype, polish, evaluate (rarely makes it into the project because time has already run out), bask in the glory of what a great designer you are.

A combination of the two would be ideal. Some structure (the double diamond, for example) is okay, but something more with an iterative spiral character that expresses the simultaneous ideation-concept-making process that really happens. More back and forth from extremes, more agile, I suppose. The inputs and activities should be taught in parallel, which means restructuring the curriculum significantly and ditching a lot of what are considered correct or useful evaluation processes. (Personally, I’d always favour feedback over grades. Grades are completely useless assessment tools).

Coming up with concepts and ideas is really easy. It shouldn’t take weeks or months. Implementing ideas with a high level of polish is really hard. The whole obsession with “innovation” has given people the impression it is the other way around, as if the doing were the easy bit, if only we had some ideas to do. This is horseshit, and I say that as someone with notebooks full of unmade great ideas. They seem like they’re great ideas because they’re still ideas. As soon as you start to make them, you find out if they’re full of holes or not. With interactive and service design projects and, increasingly, products and product-service ideas, you really need to feel what they’re like and there’s nothing like sketching out a storyboard, a blueprint or prototyping, even with simple sticky notes, to get a much better sense of the idea.

Without Design Methods, I Feel Like I Am Cheating

by Andy Polaine on May 19, 2012

in Links

Without Design Methods, I Feel Like I Am Cheating – another cracking post from Jon Kolko. This one is close to my heart because I teach design methods on HSLU’s MA Design and always make a point of saying that theory is practice and that methods are simply tools. As Jon says,

a design method won’t lead you to a good solution, because a design method has no natural relationship to the content of the problem. There’s no presumption of quality in the method, as each method is simply a series of artificial constraints that are introduced into a particular design context in order to help frame it.

There is a useful set of links at the end of Jon’s post too.

Entrepreneur designers in final form

April 18, 2012

Entrepreneur designers in final form – Liz Danzico has posted a thorough set of links to SVA’s IxD MA (@svaixd) brilliant course (in Europe we would say module) on Entrepreneurial Design taught by Gary Chou and Christina Cacioppo. The final class project is that students must raise $1,000. Many, but not all, have gone the [...]

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On The Value of Tinkering

April 9, 2012

On The Value of Tinkering is a thoughtful piece by Jeff Howard on the issues of teaching service design: An entire generation of web designers have bootstrapped themselves into the profession without the need for a n actual client or project, or anyone else’s involvement or permission. That experimentation is how we learn. But for [...]

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Raspberry Pi

March 5, 2012

Raspberry Pi, if you haven’t already heard, is an ARM GNU/Linux box for $25. It is a roughly credit-card sized computer that plugs into your TV and a keyboard. Model A 256Mb RAM, one USB port and no Ethernet (network connection). Model B has 256Mb RAM, 2 USB port and an Ethernet port (costs $35). [...]

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Coursekit

March 5, 2012

Coursekit is a free online learning management system. I’ve used a lot of the heavy duty, clunky systems over the years, such as Blackboard, WebCT and Moodle and most of them feel stuck in 1996. Right now I use Omnium for my online teaching. It’s something I’ve put a lot of time into helping shape [...]

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End User Development and more from Interaction-Design.org

December 1, 2011

Mads Soegaard and his wife Rikke Friis Dam have been hard at work over at their Interaction-Design.org site, a free and well put together resource of educational materials about interaction design. The whole site is set up as an encyclopedia with tightly focused articles that have expert commentary underneath and often plenty of video interview [...]

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Design Research – A Failure of Imagination?

July 7, 2011

Have design education and design research failed to fire up the imagination in public discourse? I believe so and I believe the STEM (Science, Technology, Engineering and Math) mantra has unbalanced thinking about education curricula in general. John Thackara’s recent Observers Room newsletter notes the same: Last month, as the Dutch government expelled trouble-making artists [...]

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Simon Rattle on Education

December 7, 2010

“We have been educating people for many years to be a certain type of person. We have been educating for a society that maybe is gone. We need more and more creative people in society. We need more people who will make things connect together, who will go in strange directions. We don’t only need [...]

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Interdisciplinarity vs Cross-Disciplinarity

June 7, 2010

(Picture from Aquent’s E-Fail service) Interdisciplinarity vs Cross-Disciplinarity Interdisciplinarity and cross-disciplinarity have been buzzwords for the last few years, especially in education. I teach on the COFA Online Masters of Cross-Disciplinary Art & Design and in my main position at the Hochschule Luzern – Design & Kunst (HSLU), the phrase regularly enters discussions. The terms [...]

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