Bill Moggridge

It’s been a sad and bad year for interaction design losing some of its pioneers. Hillman Curtis, Andy Cameron and now Bill Moggridge, arguably the father of interaction design as a discipline and designer of the world’s first laptop, at just 69.

The Smithsonian’s Cooper-Hewitt, National Design Museum, where Bill was Director, has posted a lovely tribute (video embedded below) as well as resources of his talks and books. John Thackara, who has known him for many years, has also posted a nice personal tribute.

I’m particularly sad because Bill was one of the people on my “must meet one day” list, as his work and thoughts fed into many of my own. We were also hoping he would write the foreword to our book on service design, given his early interest and help in developing it and contact with the live|work founders, who appear in his Designing Interactions book. He would have been the man to connect the dots. Any of us working in this area – in design in general – owe him a great deal.

Rigor and relevance in interaction design research

Rigor and relevance in interaction design research is a good find by @nicolasnova from the Near Future Laboratory. As Nicolas describes:

It addresses the problem of ‘disciplinary anxiety’ that is often felt by people in this field and the inherent discussion about what constitutes ‘good research’ in terms of rigor and relevance.

The paper by Daniel Fallman and Erik Stolterman makes the argument “that the only way to discuss and examine rigor and relevance for interaction design research is to do it in relation to the three forms of research and to their particular purposes.”

I had similar problems when writing my PhD on interactivity and play. I had to put in several caveats at the beginning to be sure that it would be read in the right context. Discipline anxiety indeed.