pixelsumo

An Audience of Mirrors

by Andy Polaine on October 8, 2008

in General

Audience is a new installation from rAndom International, with software by Chris O’Shea, for the Deloitte Ignite Festival at the Royal Opera House. 64 mirrors are places in a ‘crowd’ and programmed to behave with different ‘human’ characteristics.

It’s a witty reversal of the normal roles of art and audience although obviously still in the vein of camera-based interactives (and following on from interactive mirror works by people like Danny Rozin. But for me the two most interesting things are how simple movements can make the mirrors seem quite alive and sentient as well as how people try to “work out” or “trick” the system.

Check out the guy in the pink t-shirt who ends up performing for the other onlookers in the video above. It’s always fascinating to see how physical interactives can make people do all sorts of things they would otherwise not consider doing in a public space.

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Play as you go – hijacking public spaces

by Andy Polaine on June 16, 2008

in General

A quick reblog of Pixelsumo’s post about Bruno Taylor’s work hijacking public places to make playful spaces, which explores the notion that play is being designed out of the public realm.

“71% of adults used to play on the streets when they were young. 21% of children do so now,” says Taylor.

The above video is a nice guerilla take-over of a bus stop to turn it into a swing. I’m amazed, and pleased, that nobody stopped them. This is London right? You can hardly take a photo without the police stopping and searching you. But I often feel these kind of childhood playthings have a way of connecting to some deep feelings of dissatisfaction with what our adult lives have turned into and make people much more accepting of them.

Chris has some nice pics on Pixelsumo and you’ll want to check out the rest of his playgrounds postings whilst you’re there.

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Out of Bounds interview with Chris O’ Shea

September 27, 2007

Chris O’ Shea recently completed Out of Bounds during his residency at the Design Museum. Chris also writes the very good Pixelsumo from which I frequently steal links draw inspiration and I’ve been a little remiss about blogging this earlier, but Chris promised to also put some video documentation up online (which helps explain the [...]

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Light on Pixelsumo

September 22, 2007

Nice set of posts on playful, interactive household lights from Chris over at Pixelsumo. I’m particularly partial to Hector Srrano’s Superpatata above (partly because of the name I think) and also Demelza Hill’s Reveal Lighting. Good to see Yuko Taguchi’s wind down clock that she made for the Hulgerisation project in there too. Nik Roope [...]

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Playful Plates

September 5, 2007

Witty, playful everyday things seem to be all over the place at the moment. Chris at Pixelsumo just posted about these embossed plates, called Don’t Play With You Food by Jamie Wieck. I like the way they come alive once a lovely bit of gravy is on the plate too. Nice.

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Where to now with multitouch?

July 5, 2007

I’ve been doing a bit of catching up with my blog reading recently and noticed Chris’s post on Pixelsumo about the HP giant Multi-Touch screen with the interface created by Darren David. Now that mutltouch has become the dish du jour, it’s time to start working out what to do with it, as Chris points [...]

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More Surface Information

June 1, 2007

Chris over at Pixelsumo just mailed me some more links to do with the background and technology behind the Microsoft Surface table. One is from Ars Technica and explores the technology more (much of which is available in the press download from Microsoft). The other from Popular Mechanics has some more demos of other systems, [...]

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Cabaret Mechanical Theatre

April 7, 2007

I’m super happy to see Chris O’Shea’s post about his visit to the Kinetica Museum to see the retrospective exhibition of the Cabaret Mechanical Theatre & The Ride of Life down at Spitalfields. I remember visiting their museum in Covent Garden as a child and being enthralled by the automata and mechanical toys. (We still [...]

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