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	<title>Playpen &#187; speaking</title>
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	<link>http://www.polaine.com</link>
	<description>Uncommon Sense</description>
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		<title>How Can Graphic Design Help Save The Planet?</title>
		<link>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/</link>
		<comments>http://www.polaine.com/2009/07/21/how-can-graphic-design-help-save-the-planet/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 08:35:10 +0000</pubDate>
		<dc:creator>Andy Polaine</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[agda]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[speaking]]></category>
		<category><![CDATA[sydney]]></category>

		<guid isPermaLink="false">http://www.polaine.com/?p=1307</guid>
		<description><![CDATA[(Click to enlarge) I&#8217;m very pleased to have been asked by AGDA to speak at the first Design A Better World conference in Sydney with the tricky topic, &#8220;How Can Graphic Design Help Save The Planet?&#8221; To be honest, I&#8217;m not entirely sure what my position on that question is yet. I think it&#8217;s basically, [...]]]></description>
			<content:encoded><![CDATA[<p></p><div style="text-align:center;"><a href="http://www.polaine.com/playpen/wp-content/uploads/2009/07/designbetterworld.gif" rel="shadowbox" title="Design a Better World flyer"><img class="frame" src="http://www.polaine.com/playpen/wp-content/uploads/2009/07/designbetterworld_small.gif" alt="designbetterworld_small.gif" border="0" width="212" height="300" /></a><p><em>(Click to enlarge)</em></p></div>

<p>I&#8217;m very pleased to have been asked by <a href="http://designabetterworld.com.au/agda.html">AGDA</a> to speak at the first <a href="http://designabetterworld.com.au/default.htm">Design A Better World</a> conference in Sydney with the tricky topic, &#8220;How Can Graphic Design Help Save The Planet?&#8221;</p>

<p>To be honest, I&#8217;m not entirely sure what my position on that question is yet. I think it&#8217;s basically, &#8220;no&#8221;. But it depends on whether you emphasise the &#8220;help&#8221; part or &#8220;save the planet&#8221; part. </p>

<p>Graphic design alone can&#8217;t save the planet, but graphic (and other forms of design) can contribute to the process. Design can influence small behavioural shifts that amount to a big change when multiplied and that can be a powerful mechanism.</p>

<p>Most of the problems we have now are accumulations of many small behavioural changes – everything from packaging to energy usage. The standby light and mode on a TV is a design feature. It&#8217;s small and must have seemed like a great design decision at the time. Now we know it leeches small amounts of power in millions of homes and is a terrible waste of energy. So whilst it seems like designers only have the power to make minor changes, we&#8217;re in a position to influence behaviours (a highly debated topic at present) that magnify into big change.</p>

<p>Design can, however, make a big difference to individual people&#8217;s lives and that has a knock-on effect that is perhaps under-estimated. I plan to talk about some of those ideas and examples.</p>

<p>I hope that will be something different – it&#8217;s pretty scary being lined up against the excellent range of <a href="http://designabetterworld.com.au/speakers.html">other speakers</a>, many of whom are <em>real</em> graphic designers. As an interaction and service designer I think I might have different views, so it will be interesting to see how that conversation turns out.</p>

<p>In any case, it&#8217;s not really about saving the planet but our own species. This rock we’re spinning around on will be orbiting the sun long after we&#8217;re gone.</p>

<p><em>How Can Graphic Design Help Save The Planet?</em> is going to be held at the <a href="http://designabetterworld.com.au/location.html">Powerhouse Museum</a> in Sydney on the 3rd August and all the details are on the <a href="http://designabetterworld.com.au/">Design A Better World</a> site.</p>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Interaction Forum &#8217;09</title>
		<link>http://www.polaine.com/2009/05/18/interaction-forum-09/</link>
		<comments>http://www.polaine.com/2009/05/18/interaction-forum-09/#comments</comments>
		<pubDate>Mon, 18 May 2009 16:32:20 +0000</pubDate>
		<dc:creator>Andy Polaine</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[speaking]]></category>

		<guid isPermaLink="false">http://www.polaine.com/?p=1276</guid>
		<description><![CDATA[I&#8217;m going to be giving a talk over at Interaction Forum &#8217;09 at the Design School in Hildesheim next week (Tuesday 26th). If anyone is in that neck of the woods, come and say hello &#8211; maybe send me a tweet and we can catch up. I&#8217;m going to be talking about play as guiding [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><img class="frame center" src="http://www.polaine.com/playpen/wp-content/uploads/2009/05/interactiondesign.jpg" alt="interactiondesign.jpg" border="0" width="578" height="242" /></p>

<p>I&#8217;m going to be giving a talk over at <a href="http://www.digital-motion-interaction.de/">Interaction Forum &#8217;09</a> at the <a href="http://www.hawk-hhg.de/gestaltung/default.php">Design School in Hildesheim</a> next week (Tuesday 26th). If anyone is in that neck of the woods, come and say hello &#8211; maybe send me a <a href="http://www.twitter.com/apolaine">tweet</a> and we can catch up.</p>

<p>I&#8217;m going to be talking about play as guiding principles to interactivity, but I&#8217;m much more looking forward to listening to the other two speakers, Jona Piehl from <a href="http://www.landdesignstudio.co.uk/">Land Design Studio</a> and Mark Hauenstein from <a href="http://www.allofus.com">AllOfUs</a>.</p>
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		<slash:comments>2</slash:comments>
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		<title>Flash on the Beach 2009</title>
		<link>http://www.polaine.com/2009/03/20/flash-on-the-beach-2009/</link>
		<comments>http://www.polaine.com/2009/03/20/flash-on-the-beach-2009/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 15:18:22 +0000</pubDate>
		<dc:creator>Andy Polaine</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[fotb]]></category>
		<category><![CDATA[speaking]]></category>

		<guid isPermaLink="false">http://www.polaine.com/playpen/?p=1159</guid>
		<description><![CDATA[I am thrilled to have been asked to present again at Flash on The Beach again this year. The info about my talk isn&#8217;t up yet (and fortunately that highly unattractive picture of me in the sidebar has been covered up with the text). I&#8217;ll be speaking about a deeper understanding of play based on [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><img class="frame center" src="http://www.polaine.com/playpen/wp-content/uploads/2009/03/fotb09-badge-250-250.png" alt="fotb09_badge_250_250.png" border="0" width="250" height="250" /></p>

<p>I am thrilled to have been asked to <a href="http://www.flashonthebeach.com/speakers/index.php?pageid=1126">present again</a> at <a href="http://www.flashonthebeach.com/">Flash on The Beach</a> again this year. The info about my talk isn&#8217;t up yet (and fortunately that highly unattractive picture of me in the sidebar has been covered up with the text). I&#8217;ll be speaking about a deeper understanding of play based on my research over the past few years.</p>

<p>Play and playfulness has been a feature of quite a few designer&#8217;s talks in the past few years and has gained a lot of currency.This is all good, but much of it doesn&#8217;t really explore play in much detail and depth. An understanding of what constitutes play and how we know we are playing or are in a play space can be put to use in interaction and experience design across a much broader spectrum that the usual approaches.</p>

<p>Hope to see you there. For all the latest info, follow <a href="http://twitter.com/FOTB">FOTB on Twitter</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Flash On the Beach Coda</title>
		<link>http://www.polaine.com/2007/11/08/flash-on-the-beach-coda/</link>
		<comments>http://www.polaine.com/2007/11/08/flash-on-the-beach-coda/#comments</comments>
		<pubDate>Thu, 08 Nov 2007 14:10:38 +0000</pubDate>
		<dc:creator>Andy Polaine</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[FOTB07]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[speaking]]></category>

		<guid isPermaLink="false">http://www.polaine.com/playpen/2007/11/08/flash-on-the-beach-coda/</guid>
		<description><![CDATA[I just returned from a fantastic time speaking at Flash on the Beach &#8217;07. I&#8217;ve been to quite a few conferences over the years and this was by far the best I&#8217;ve ever been part of. John Davey really looked after everyone well and got together a brilliant line-up of speakers. My thanks to him [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><img src="http://www.polaine.com/playpen/wp-content/uploads/2007/11/fotb-pass.jpg" alt="fotb_pass.jpg" border="0" width="330" height="440" /></p>

<p>I just returned from a fantastic time speaking at <a href="http://www.flashonthebeach.com">Flash on the Beach &#8217;07</a>. I&#8217;ve been to quite a few conferences over the years and this was by far the best I&#8217;ve ever been part of. John Davey really looked after everyone well and got together a brilliant line-up of speakers. My thanks to him and all the speakers for a great time.</p>

<p>I&#8217;m going to be writing a round-up piece for <a href="http://www.creativereview.co.uk/">Creative Review</a>, but briefly some of the highlights for me were <a href="http://www.flight404.com/">Robert Hodgin&#8217;s</a> incredible work using <a href="http://www.processing.org">Processing</a>, <a href="http://www.brendandawes.com">Brendan Dawes</a> on how to break things and also <a href="http://www.hillmancurtis">Hillman Curtis</a> and <a href="http://www.researchstudios.com">Neville Brody</a> who both spoke much more about creative approaches than the tools.</p>

<p>For my part I gave a talk called Playful Revolutions, which took a look back over a whole load of work &#8211; a lot of it from the <a href="http://www.antirom.com">Antirom</a> days (which was fun) &#8211; and looking at the importance of play in the creative and interactive process. It seemed to be a running theme in a lot of the talks actually. Flash has become a powerful and complex tool, but the danger with it is that it puts off people wanting to noodle about with it. I think it&#8217;s essential to break down those barriers so that more experimental work gets made because interactivity is still very young and there&#8217;s a lot left to discover.</p>

<p>The revolution in the title was also about how I&#8217;m seeing a lot of experiments and ideas that we played around with 14 years or ago or so coming round again. I think since flash has been able to manipulate bitmaps so much better coders and designers have broken free of the vector finally. In some respects its re-inventing the wheel, but it was clear that there is a whole younger generation of Flash people that don&#8217;t even remember tellTarget let alone Director and bitmaps &#8211; so it&#8217;s good to see this exploration. Either way, it just goes to show how much the tools influence the output.</p>

<p>I recorded almost all of the talks with my nice new <a href="http://www.samsontech.com/products/productpage.cfm?prodID=1901">Zoom H4</a> so the quality is pretty good. I also did a fireside chat with <a href="http://www.brendandawes.com">Brendan Dawes</a> for a podcast.</p>

<p><del datetime="2008-04-27T17:02:37+00:00">I&#8217;ll put all those up as podcasts/downloads over the coming few days/weeks.</del> <i>UPDATE: I&#8217;ve been a bit slack on this because I&#8217;ve been so busy, but egotistically I&#8217;ve uploaded my presentation if you would like to hear it. You can <a href="http://polaine.com/playpen/wp-content/audio/andy_polaine_fotb07.mp3" rel="shadowbox[sbpost-618];player=flv;width=500;height=0;" title="Playful Revolutions FOTB07 Presentation" alt="Playful Revolutions FOTB07 Presentation">download the MP3 of </a></i>Playful Revolutions<i> here or listen to it in the player below</i>.</p>

<!--media#http://polaine.com/playpen/wp-content/audio/andy_polaine_fotb07.mp3-->

<p>[tags]FOTB07, presentation, speaking, conference, flash, processing[/tags]</p>
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		<slash:comments>5</slash:comments>
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