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	<title>Playpen &#187; time-sketches</title>
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	<link>http://www.polaine.com</link>
	<description>Uncommon Sense</description>
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		<title>Time Smear Download</title>
		<link>http://www.polaine.com/2008/08/02/time-smear-download/</link>
		<comments>http://www.polaine.com/2008/08/02/time-smear-download/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 10:59:25 +0000</pubDate>
		<dc:creator>Andy Polaine</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[director]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[time smear]]></category>
		<category><![CDATA[time-sketches]]></category>

		<guid isPermaLink="false">http://www.polaine.com/playpen/?p=833</guid>
		<description><![CDATA[Photo by Greg Turner Whilst writing up my Time Sketches work I realised I never put it up for download anywhere. Now I have and you can download an OS X version of Time Smear and play with it in the comfort of your very own home. If you want to change the settings, use [...]]]></description>
			<content:encoded><![CDATA[<p></p><div style="text-align: center;"><a class="imagelink" href="http://www.polaine.com/playpen/wp-content/images/timesmear1.jpg" title="Time Smear Long Punch" rel="lightbox"><img id="image158" src="http://www.polaine.com/playpen/wp-content/images/timesmear1.jpg" alt="Time Smear Long Punch" height="133" width="210" /></a><p><em>Photo by <a href="http://www.gregt.org/">Greg Turner</a></em></p></div>

<p>Whilst writing up my <a href="http://www.polaine.com/playpen/time-sketches/">Time Sketches</a> work I realised I never put it up for download anywhere.</p>

<p>Now I have and you can <a href="http://www.polaine.com/storage/time_smear_r06_fullres_osx.zip" title="Time Smear">download an OS X version of <em>Time Smear</em></a> and play with it in the comfort of your very own home. If you want to change the settings, use the top three rows of keys on your keyboard (i.e., 1-9, QWERTY&#8230; and ASDF&#8230;). There are no other instructions, it might break, it might not work at all and the only way to save an image is to make a screenshot (the piece was all about the <em>interaction</em> not the image really. Just play around and see.</p>

<p>I haven&#8217;t made a PC version because I don&#8217;t have a licence for the Windows version of the Xtra it uses. Someday (read: probably never) I might do a Processing version of it.</p>
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		<title>Hereafter by United Visual Artists</title>
		<link>http://www.polaine.com/2007/10/02/hereafter-by-united-visual-artists/</link>
		<comments>http://www.polaine.com/2007/10/02/hereafter-by-united-visual-artists/#comments</comments>
		<pubDate>Tue, 02 Oct 2007 06:42:18 +0000</pubDate>
		<dc:creator>Andy Polaine</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[Interactivity]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[time-sketches]]></category>
		<category><![CDATA[UVA]]></category>

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		<description><![CDATA[United Visual Artists have a lovely new piece called Hereafter, which is very similar to elements of my Time Sketches in that it layers frames from a video stream with minimal opacity so that it builds up over time. They&#8217;ve done it much better than I did, though, not only because of the wonderful setting [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><img src="http://www.polaine.com/playpen/wp-content/uploads/2007/10/hereafter09-small.jpg" alt="HEREAFTER09_small.jpg" border="0" width="400" height="267" /></p>

<p><a href="http://www.uva.co.uk">United Visual Artists</a> have a lovely new piece called <a href="http://www.uva.co.uk/archives/57">Hereafter</a>, which is very similar to elements of my <a href="http://www.polaine.com/playpen/time-sketches/">Time Sketches</a> in that it layers frames from a video stream with minimal opacity so that it builds up over time. </p>

<p>They&#8217;ve done it much better than I did, though, not only because of the wonderful setting and the custom housing by <a href="http://www.basedupon.co.uk/">Based Upon</a> but because they use a high-speed camera to massively slow down your &#8216;ghost&#8217; image. I can see it changes the style of the interaction and gets people moving around in space in interesting ways.</p>

<p>There is a basic element of interaction which is about seeing the results of your actions. This seems to always be the most fruitful with cameras &#8211; we&#8217;re all narcissistically fascinated by our own images of course. But there&#8217;s another aspect that I think <a href="http://www.uva.co.uk/archives/57">Hereafter</a> and <a href="http://www.polaine.com/playpen/time-sketches/">Time Sketches</a> (and <a href="http://www.flong.com/writings/lists/list_slit_scan.html">plenty of others</a>) plug into and that&#8217;s the idea of warping time. Slow motion and time-lapse cinematography are both fascinating and I think it&#8217;s because they&#8217;re on the fringes or outside of our normal senses of perception. X-Ray and infrared are also interesting in this respect, but there&#8217;s something about messing with time that seems to engage people, especially when it&#8217;s their own image.</p>

<p>Hereafter is part of the English Heritage <a href="http://www.picturehousebelsay.co.uk/installations/artist.php?id=6&amp;total=15">Picture House</a> exhibition. You can view more images and a video on <a href="http://www.uva.co.uk/archives/57">UVA&#8217;s website</a>.</p>

<p>(p.s. I did another Podcast with Matt Clark from UVA for <a href="http://www.core77.com/broadcasts">Core77</a> that will be online soon. I&#8217;ll post a link when it&#8217;s up.)</p>

<p>[tags]UVA, camera, interactivity, installation, time sketches[/tags]</p>
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