<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>cooper on Andy Polaine</title>
    <link>https://polaine.com/tags/cooper/</link>
    <description>Recent content in cooper on Andy Polaine</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <lastBuildDate>Tue, 10 Feb 2009 19:54:32 +0000</lastBuildDate><atom:link href="https://polaine.com/tags/cooper/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>One free (playful) interaction</title>
      <link>https://polaine.com/2009/02/one-free-playful-interaction/</link>
      <pubDate>Tue, 10 Feb 2009 19:54:32 +0000</pubDate>
      
      <guid>https://polaine.com/2009/02/one-free-playful-interaction/</guid>
      <description>Great collection of &amp;ldquo;free interactions&amp;rdquo; and insightful commentary from Chris Noessel on the Cooper blog. Basically these are little interactive extras, sometimes by-products of a design, sometimes seemingly deliberate (like the iPhone example above). Things that you like to just play with and that have no obvious, functional &amp;lsquo;use&amp;rsquo;, hence the term &amp;ldquo;free interaction&amp;rdquo;.
I don&amp;rsquo;t think we should be surprised that things like these make a difference – play and playfulness is critical to an interaction whether it is physical or virtual.</description>
    </item>
    
  </channel>
</rss>
