Interactivity

Ninja-Man hits the one million mark

Three of my ex-students, Adam Searle, Johnny Jei Le, and Jason Chow spent the last year re-building a Flash platform game called Ninja-Man that they originally …

Time Smear Demo

Along with the Flow paper I just posted I also showed a demo of my Time Smear piece, which uses a slitscan method that is rather popular in interactive circle …

The Flow Principle in Interactivity

The Proceedings of the second Australasian conference on Interactive entertainment 2005, Sydney, Australia November 23 - 25, 2005 have been released online. The …

COFA Annual (2005)

Role: Interactive Director/Producer The Annual CD-ROM for the College of Fine Arts is always a significant logistical and creative undertaking. With almost 400 …

COFA Annual (2004)

Interaction Direction and Producer for the Annual CD-ROM of over 320 collected student works for the College of Fine Arts, UNSW. This interface worked on …

Fin Design Website (2004)

Creative/Interactive Director and Producer for HTML and Flash website for Sydney post-production company, Fin Design. Created in collaboration with Gestalt …

Biennale of Sydney (2004)

Interactive and Art Direction of a prototype CD-ROM for the Biennale of Sydney, 2004 in collaboration with my students. The project was unfortunately dropped …