Work

Re-imagining Higher Education

Recently I have been giving much thought to the structure and issues that most of us in Higher Education have been struggling with for several years. There are …

Launching the Omnium Creative Network

I am very pleased to announce the launch of the Omnium Creative Network (OCN), which is what I will be spending quite a bit of my time on from now on. The OCN …

Ninja-Man hits the one million mark

Three of my ex-students, Adam Searle, Johnny Jei Le, and Jason Chow spent the last year re-building a Flash platform game called Ninja-Man that they originally …

Time Smear Demo

Along with the Flow paper I just posted I also showed a demo of my Time Smear piece, which uses a slitscan method that is rather popular in interactive circle …

The Flow Principle in Interactivity

The Proceedings of the second Australasian conference on Interactive entertainment 2005, Sydney, Australia November 23 - 25, 2005 have been released online. The …