Tonematrix
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Regular readers will know I’m pretty cynical about VR and I’ve never been much of a fan of the CAVE system. The last time I used one at iCinema I …
Great collection of “free interactions” and insightful commentary from Chris Noessel on the Cooper blog. Basically these are little interactive …
I just noticed a whole series of word-association and other games going on in the comments of Fail Blog posts. I have no idea if this is a new phenomenon, but …
Image: J0nB0n Stephen Sniderman’s excellent 1999 essay, Unwritten Rules, in The Game Design Reader: A Rules of Play Anthology talks about the tacit …
I would have loved to have gone to the Serious Play conference, but seem to remember it cost serious money too. This talk from Tim Brown of IDEO sums up a great …
The Unfinished Swan is a still in-development game set in an entirely white world. Instead of splattering the blood of monsters around the walls, the player …