Your Time is a Non Renewable Resource
Your time is finite and non-renewable. Unlike money, you can't make more of it. Worth keeping in mind next time someone asks you to work the weekend.
A mix of essays and commentary about design, innovation, technology, society, coaching, personal and leadership development. Since 1996.
Your time is finite and non-renewable. Unlike money, you can't make more of it. Worth keeping in mind next time someone asks you to work the weekend.
AI is a double polluter: enormous energy and water costs for most use cases, and output that goes on to pollute the cultural commons. The bottled water analogy.
Hedging and people-pleasing can actually be selfish: you''re making others decode your meaning. Learning to ask directly is a skill, and it builds confidence too.
Constant growth with no fallow period is how burnout happens. Building seasonal rhythms into your work and year is how you stay productive without burning out.
Design''s influence grows when it plays the wise guide, not the hero of the story. The organisation or client is the hero. Your job is to help them succeed.
The impact you have as a leader is strongest closest to you. The ripple effect on the people immediately around you matters more than you might think.
Very few coaching sessions are actually about the design work. The real work at work is almost always people. Accepting that shifts frustration into curiosity.
People-pleasers and high achievers often find saying no almost impossible. A simple reframe, that every yes is a no to something else, can make it easier.
The patterns we learnt in childhood with our parents are often the same ones playing out with our bosses. Work is personal, whatever anyone tells you.
To-do lists spread across email, Slack, notebooks, and sticky notes create overwhelm. A simple personal kanban is a much better way to stay focused and finish things.
Promises framed as great opportunities often evaporate. How to set clear criteria up front so you're not still waiting a year later.
Meetings full of jargon that nobody actually understands are more common than you'd think. Asking what something means makes you more valuable, not less.
The work should speak for itself is a designer's affliction. Shape the narrative of your work, or someone else will do it for you, and usually badly.
Work stress is mostly people stress. A look at fight, flight, freeze, and fawn responses in the workplace, and how to reset relationships that have gone wrong.
Servant leadership is a popular idea, but in practice it often tips into martyrdom and burnout. The leaders-eat-last metaphor has a serious flaw.