From the Archives: Interview with Daniel Brown
Daniel Brown – Flower Power (In an earlier unpublished draft of this I so wanted to title it “Dan Brown - The Da Vinci Coder”, but good taste …
A mix of essays and commentary about design, innovation, technology, society, coaching, personal and leadership development. Since 1996.
Daniel Brown – Flower Power (In an earlier unpublished draft of this I so wanted to title it “Dan Brown - The Da Vinci Coder”, but good taste …
Playpen has been a little quiet recently because I’ve had my folks over from the UK and a heap of work on, one of which is The Designers Review of Books, …
A few weeks ago I had the pleasure of interviewing Sebastien and Eva from Troika, the studio behind the Cloud and All The Time In The World installations at …
I like these e-mail-yourself-from-the-future things, and Photojojo’s Time Capsule is a brilliant one that takes a selection of your Flickr photos from the …
After my Flash on the Beach talk last year I promised to put the recordings online of my talk and the others that I had listened to. I completely didn’t …
I quite often teach COFA Online’s course, Graphics and Contemporary Society, which I find more interesting now that I’m here in Germany. A lot of …
The Omnium Project will be running another global online creative collaboration project under the Creative Waves banner from 28th April - 20 June, this time …
After the disaster I had with MacHeist I decided to go for the new MacUpdate Promo Bundle, mainly because of Sound Studio and Parallels. The last MacUpdate …
Jonathan Harris and Sep Kamvar, who created one of my all time favourite interactive pieces, We Feel Fine, have a new piece called I Want You To Want Me …
My latest Core77 Broadcast interview with Jason Bruges from Jason Bruges Studio is now online. In a slightly echoing room in Jason’s studio, accompanied …
Apparently Playpen has been broken since yesterday and I didn’t notice (I was on a train from Hamburg most of yesterday). The robot running it got all …
Following on from my post and Nigel’s comments about Clicktoy, I just found Scratch, which is a simple multimedia authoring environment for children. It …
Jay tied a disposable camera to a public bench with a note asking people to play. Amazingly it didn’t get nicked and the whole roll was shot by the end …
Some little games, like Line Rider are simple and instantly addictive. Quite a few of my students have tried to build something like Maze Frenzy in the past, …
Image: ClickToy Interactive Inc. Old skool interaction designers will remember Grandma and Me and the rest of Broderbund’s Living Books series. Those …